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(+1)

This game has all of the makings of a finalist, but I don't know if it was the combination of the controls I rolled or if it was just a bug, but most of the explosive shots seem to hit my player collision and inverted shot didnt work at all.  Maybe the inverted is by design.  Its a great idea and I everything is headed int he right direction.  I liked everything about it, but I couldnt rate it higher because I couldnt really play it.  

I would love to see this get fixed up and released though!

Yeah, I had it in my schedule to fix the inverted bullets but I had some problems exporting the game (Build tests) and fixing that ate up a lot of my time.

Glad you still enjoyed it though!

(+1)

Yeah, I've been there.  We started doing builds every couple of hours during jams just to make sure we dont get behind the curve on shaders compiling and things like that.  But that also gives us early warning if there is a build error as well.  Weve had some games be nothing but red because of some weird engine constraint we didnt know about.