This is a very poignant game that takes loss seriously. I love how the entire game is essentially a thought experiment, with no "mechanics" as game designers usually understand them. Just contemplate the objects already around you, and make them into your NPCs. That is elegant and brilliant. I also feel like this game is somewhat educational, in that it illustrates what proper ethics should look like, if you are an animist or perhaps a pantheist. You have increased my understanding of how animist people think, feel, and see the world. I'm very grateful for that.