Thank you for the detailed response. The information about the tags, build size, and the manual approval process for major updates is genuinely useful, and we’ll review those points.
To clarify, I never expected itch.io to make the game successful simply because it exists on the platform, nor did I expect “wonders.” We are already actively promoting the game elsewhere and working hard to build a community. My concern was specifically that the game had never appeared in the recent listings—not even briefly—either for its initial release or for this update, while those sections seem to be an important source of discoverability for many similar projects.
Version 0.2 represents several months of work and adds a substantial amount of new content, so from our perspective it was a major update. However, I understand now that itch.io may not classify updates based solely on the amount of work or content added, and that the freshness boost is neither automatic nor guaranteed.
Regarding the tags, that is a fair criticism. We focused too heavily on describing the format and adult nature of the game rather than its actual themes and gameplay features. We’ll take another look at them and try to use more distinctive and relevant tags.
Thanks again for taking the time to explain this and for sharing the build-size guide.