Now, concerning Jam #3 and a couple other things, I'd like to clarify some stuff for you and others, so here comes a ("dreaded") wall of text for you! (But I'll try to shorten it as much as I can.)
First, I noticed that most of our 7 games got 3-5 ratings (meaning, not every entrant chose to rank the other 6 games), so what's the point of "us" even voting if the entrants don't all vote on each game? It makes me not want to bother voting in the first place, so if I enter another jam in the future, I probably won't be voting anymore. Oh well, at least I feel better knowing that your ranking was the one that mattered (at least to me). Not only that, but MY GAME GOT PLAYED THE LONGEST (mainly since people can't open it in the Editor to CHEAT!), so I achieved that goal!
And, I see that some entrants used my idea of splitting rooms to "make more than 9 rooms" (not that I'm the first to think of that, but I'd posted about it not long ago), though a couple went a bit too far with that, and it made their games a more cluttered mess to look at because of it. Still, I was more generous than most when it came to Game Rankings, as I gave Higher Stars than I probably should've, though I didn't go overboard with it, as I still kept some semblance of a decent yay-nay system for the Stars according to what I felt was warranted when I played each game.
That's also why I stripped the TRS Editor Code from SOM (Players can't Cheat), along with the fact of Stealing Assets (I Made Custom GFX, you just didn't notice them!) as well as the Game! What I mean by that is (for everyone who doesn't know yet), bad people online love to STEAL others' games (especially HTML5 via Code) and SELL them on Websites that have many pop-up Advertisements, and thus making money off of games that are MEANT to be FREE! So now you know why I said about Stealing in My SOM Game's Comment Reply to Owltears.
So, I was finally able to get around to watching your YouTube Video of you playing the TRJ #3 Games. I need to tell you that the "Bug" you kept facing when a Boss kills you ISN'T an actual Bug, that's how it's meant to be in RPGs: if you die on a Boss, you must restart the game because even if you Revive ('Second Life' Skill), the Boss will be gone and their Trigger (opening a Gate, etc) along with them! So, kindly don't try to fix that, ok? Without it, we lose the feel of how a REAL RPG is supposed to work! (Think of it this way: it's a Punishment for not killing the Boss in the first place!)
And yes, you can say I'm a perfectionist (it's a curse!), but I'm pleased that you're a completionist (me too!), as you forced yourself to unlock ALL 3 of My Game's Endings, so thanks for that! Sorry that I made it so deep (you never actually found all the hidden use of variables in Room 1-1, but you did a good job finding the main ones).
I now know that YOU made the GFX, so about that: My Fixes are real, and I still don't see how the Mage even as a hunchback can have his arm way up like that (I'm an artist, so I can see things from different angles, but I can't see how that arm's not a mistake. I've even made a New Sage in one of My WIPs just from looking at the Dwarf King a different way!). You gave me an idea there though: I'm gonna Make the Mage Sprite a Hunchback (bent over and using a cane, which that high-up arm should be lowered a lot in order to rest his hand on the cane, with his big back hump weighing him down and over) in My TRS Editor Art Fixes that I Made not long ago. And the Kings: ALL 3 are MISSING their right arm (go look!), and the reason you never noticed that their middle fur part of their robes are unaligned is because I FIXED that too (so that's 3 Different Fixes that I Made to your GFX) in My SOM (I left the Original Mage in SOM so that people could see the difference when compared to My "Fixed" Mage in Room 2-1)! Still, KUDOS to you for making TRS' GFX, as it and the Combat are main things that drew me to the engine in the first place!
Thank you for the BGM ability, even though it's only a YouTube Link (but they take a while to load while playing a TRS Game).
Also, thanks for your "Gate Locks Behind You" Tutorial, as well as Andre using the Chat (I never knew he had a YT Channel, so I Sub'd him too). Are you more used to English than Andre? (He seemed to speak PT/POR in the videos I saw.)