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(+1)

neat game; but enemies being able to mess with your wheel in an unavoidable fashion feels a bit rough– blind ("Stare") and teleport ("Swallow") being my biggest points of displeasure. The latter has resulted in some unavoidable damage from a basic attack, in fact.

reversing spin direction ("Ram") is a bit quick to react to, but at least you can tell it's gonna happen. the "Swallow" (teleport) doesn't have any indicator to where you're going to be teleported; so for all you know you'll get 5 frames with no wind-up to defend against a Bite afterwards.

I believe when you get teleported it's always to the exact opposite side of the wheel, going in the same direction.