Depends on what you mean by "Vibe Coding". It's true it's a voxel game but it's not simple. My main focus is user experience and making the editor friendly to players of all ages. I wanted it to feel easy like painting.
I've done a ton of revisions and updates which require throwing out a ton of bad "viby" ideas.
but voxel editing requires a ton of really complicated vector algorithms and 3d optimization stuff I never would have attempted without the help of AI. That brain twister boring stuff AI is an amazing tool for