Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

How much of this is vibe coded? I mean, it’s a simple voxel game in html5 and probably uses webgl, so in this day and age it’s kind of hard to expect anything else.

Depends on what you mean by "Vibe Coding". It's true it's a voxel game but it's not simple. My main focus is user experience and making the editor friendly to players of all ages. I wanted it to feel easy like painting. 

I've done a ton of revisions and updates which require throwing out a ton of bad "viby" ideas. 

but voxel editing requires a ton of really complicated vector algorithms and 3d optimization stuff I never would have attempted without the help of AI. That brain twister boring stuff AI is an amazing tool for

Humans have brains for a reason.

Also, voxel math is easier than triangle math. If you really wanted, you could just use AABB or OBB intersection. That and rays are basically the easiest things in game development. You could do like a two minute tutorial on it. It’s just a bunch of basic mathematics over and over again.