It's to be expected as it is quite the oddity, in terms of game engines! This enables one to develop classic parser text adventures (think 80's "get lamp"-styled romps), only on a teeny handheld game device (the Thumby). I admit that this tool would likely appeal to the most niche of developers and severely challenge most of the rational sort--but I maintain that this is the very intent behind it. To expand the capabilities of whithered technology, stretching it in marvelously weird ways, and demonstrate what is possible on constrained hardware.
Thank you for giving it a peek and for hosting this jam!