Oh yeah, I shoulda just read XD
Outgrabe
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Thanks peb! Arrow keys would be sufficient, but I may just implement WASD just for giggles.
I tend to be a zealot for self-destruction and your warnings--while appreciated and sincere--only manage to propel me further in my mad dash to oblivion!! :D
Will we see the first nswengine platformer game yet? Time will tell... Maybe somebody else can beat me to it.
Howdy again friend!
I am thinking of using your nswengine to experiment with making a quirky lo-fi platforming game. A fool's errand, to be certain, but it would surely make for an interesting project!
Is there a way to implement the W, A, S, D or arrow keys to select choices? In so doing, one could theoretically use this as a d-pad that is more suitable for a project of this scope and it may even extend the engine in a great way!
No pressure on implementation, just a pipedream of mine and you can take it or leave it--my feelings will remain intact! :)
Nswengine is such an awesome little tool and I am excited to explore it further.
I'm delighted to present my surrealistic dream scenario Oneironautilus, Part I: Sky Level to Wake Up: Paradox Jam!
This was an experiment to see how far I could push the Bitsy engine to fulfill the "text-only" limitation imposed by the latest Bitsy jam. The result is a textually-rich island-hopping experience that harkens back to the sort of authors such as Lewis Carroll, Edith Nesbit, and other classic wonderlandian storytellers of old only with a modern twist! I also believe that it fits in perfectly with the spirit of this jam, dealing heavily in dreams, paradoxes, mysterious worlds and characters, etc.
If anyone decides to give the game a playthrough, I would be most appreciative. Classic text adventures in their purest form is not everybody's cup of tea, but if you enjoy getting lost in some satirical fantasy literature, then you might enjoy your stay in the world of the Oneironautilus.
Good luck everyone, and thank you to the hosts of this awesome jam!
Good luck everyone!
If you've got 30 min. - one hour to spare, it would mean the world to me if folks gave my submission "Oneironautilus, Part 1: Sky Level" a playthrough. Feedback, however harsh, would be greatly appreciated.
I aimed for surrealism in the spirit of Lewis Carroll and Edith Nesbit, only for a more modern readership. I rather like the idea of relying on one's imagination to piece together a world, as the great text adventures of yore once offered.
There will most certainly be a second part and who knows?--Pulp fiction serialization is not out of the question should the game drum up a wee bit of support.
I will, of course, return the favor. I'd love to see what everyone comes up with!
Kind regards,
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T--B Wright (Outgrabe)






































