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(+1)

My first guess is there are too many option from the get go, CS is good example to follow on how to introduce gameplay. I think a mini cutscene to introduce the setting and the game objective would be a nice add.

- The monochrome ui is hard to read. I fear you will have to compromise and some colour.

- You need a way to move across the map because it keep cutting the ui for me.Hope you will succeed, this one the few interesting game of this DD.

Thank you for the feedback. :> 

I will try to implement more colour and a slower introduction to the game and narrative. The win condition is still a bit hazy, but hopefully itll work out ahaha. 

Regarding moving across the map i will have to add more ways to make it more easy for the player. But with all the feedback given so far i have a vague idea how to accomplish that.