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I did give gems unique negative effect, which is designed to be insignificant when played once, but accumulate quickly when playing multiple and/or “stacked” gems.

Still not 100% sure if that is sufficient downside, but at least it should make player hesitate a bit when acquiring/playing gems.

I like the underlying idea. As it is, I think it’s a bit too random. It’s never insignificant and always can potentially fumble all important effects in your remaining hand. So regardless of how much greedy you have, you shouldn’t rely on your remaining hand.