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(+1)

The system you've devised for the controls is very simple but quick to learn, I dig it. Unfortunately I'm not skilled enough to get past the first door puzzle LOL.  Maybe ease up on the reflex challenges up front so the over 30s can get through hahaha

seems like a really cool game tho, nice work 

(4 edits)

Thats unfortunate, I was debating whether or not to add hints for the starting rooms or if rooms themselves would be intuitive enough, I guess this would vary from player to player.


For the first room you must stay on the button, wait to recharge/player visor turns red then click past the gate to proceed.