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Hi! 

Oops, I still have set the game too easy for you to be able to finish it in the tutorial campaign day ^.^

I'll reduce the Logistics Rating text so that it will not get clipped.

Thanks for mentioning the residence demand popup. It's not fully fleshed out yet. It is supposed to be saying either high or low residence demand. So even if it's on the positive, if the bar is short, the demand is low. Only when it's past a certain length it will say high demand. I don't this to be very complex though (keeping it simple, similar to the RCI bar in SimCity), so there will be no changes to this for a while.

Thank you for playing the game!