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Thank you for your comment! Nice ideas there! For some lvls you can use the strategy you suggested.. However, it usually breaks on jumps. I wanted a user to show a path and give him an opportunity to remember, if you are looking for more difficult lvls - stay in touch, we have some more mechanics in our pockets ;)

Arrows and patterns which have direction are restricted here as we want a user to memorize tiles. With arrows it'll be not a puzzle anymore.

Special thanks for music, we tried our best there (not a pro in music so it ate lots of our time).

P.S. Checking you game ;)