Game has really nice art, music and storytelling.
I like how you design mechanic of moving through "space", it's very simple to learn and have pretty great abstraction with that low art design.
Although it's not really type of my game I think for someone who likes a story-driven games could like it.
Maybe you load for first time mission room you could add some small info how to interact by clicking on items, it was not obvious for me on the first moment.
Congratulations on your submission!