I played the entire game and reached the Maybe next month ending.
You’ve got a very unique game and concept. The point and click adventure style works really well for the type of complex story you are going for.
Positives
- The art is fantastic. I mean I know you already hear this a lot, but, it’s true. The backgrounds characters, everything is great. I especially liked the abstracted art style of the isles.
- Sound design and music is great too.
- I like the mini game of travelling in the alt dimension thing. (What shaders are you using?) The insecurity and depression zones were very unique, and not something I expected.
- The tuning mini game was also very cool
My gameplay and choices
I generally picked the options that were good and established friendship. I basically threw a tantrum when Bernard mysteriously disappeared and never really got along with Warden. I never followed the instructions of not interacting with islanders. I interacted every chance I got and also riled them against the institution I was working for, lol. I was chill at the start and became rebellious by the end.
Points for improvement
I don’t have a lot to add here because your game is quite brilliant. Length was short, not enough content. Would like to see a longer game. (In this case that is also a positive? haha) More backgrounds inside the office space would be fun. Yeah, can’t really think of enough negatives that do not include “add more content in xyz”.
Overall, this was a great experience. You have gained a follower and I will be looking forward to the progress of your game! Hoping you have a great game dev journey in the future too.