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(4 edits)

Well, ok, here's one.  I don't have the original blob.  When I looked at it, I thought "Is that a dwarf mooning me?"  Which I hereby present to you as the dwarven plumber:



P.S. I use Carb Code color shader utility to help me with the shading!  

(1 edit)

Oh my, this was  unexpected indeed XD Really fun though and like you said never would have thought to draw a dwarven plumber! Gives me ideas about what a game might look like with this character, fighting off broken pipes or rats and leveling up skills to go deeper in to the dark sewers.


Oh also a small tip for better visibility when posting btw! When you exporting via file>export setting it to 300-400% makes a larger image but keeps the pixel goodness as it scales everything up!


Thanks for sharing this!

(1 edit)

Ok, I updated it with 300% export above.  I have a water weapon in my 16/32 bit game.  This little guy will be used to upgrade that weapon. 

Do you have any shading tips?  I'm  new to shading and lean on your shading tool to pick shading colors, but otherwise, I don't really know what I'm doing.