I barely could complete the second level: controls are too slippery, character’s hitbox is too large so it’s doesn’t give me enough control and punishes me too hard for walking over (or near) spikes. The jump’s sound made me turn off sound completely, but maybe it’s related to the frustration surrounding it!
It’s too bad because I’d love to engage more with the story you’re trying to tell, but I felt the game was strongly fighting against it :(