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This fighting game engine is really cool! 🥊

I especially like that players can adjust different parameters to change the difficulty, as well as choose between multiple stages. Features like these make the engine feel flexible and show that you've put a lot of thought into making it customizable.

From my experience, the project still feels a little like a work in progress. In particular, when fighting against the AI, I noticed that its behavior became fairly predictable after a while, making it easier to anticipate what it would do next.

Even so, I want to give you a lot of credit for such a creative idea. Building a fighting game engine is an ambitious project, and I think it has a great deal of potential. 💡

I wish you the very best with both the engine and your future success. I'm also looking forward to checking out the official Game Jam game you built with this engine to see how you've put it into practice. Best of luck! 🚀

Hi Studio Ratio

Thank you for the kind words.
In a future update I'll implement your feedback! 

Have a nice day!