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From my perspective when I played, I didn't find many survival elements. It's just the hunger and that's about it. The crafting doesn't behave like normal survival games nor does the gathering of resources. Hunger just seems un-orthogonal to the rest of the game.

I did find some other items, I made it to what I think is the end of the demo, with the boss fight. Although I couldn't beat him. Each time I died I just used the exact same combination of items which is the EXP loss, burn resistance, and super dodge duration items.

And finally I did play on Wine with Linux but I still have the save data. And yeah you just can't load the save, it keeps giving the same error.

https://filebin.net/zbhwc8b6xf8d2pkv

I hope that's a good way of sharing it.

Yeah that's fair. I'm not a fan of traditional survival mechanics with resource gathering, farming, grinding, etc. But I love survival mechanics from survival horror games, so in the moment resource management is my jam. Maybe I should add more randomized fruit spots, now that I think about it. Either way, I'll keep your experience with it as a data point.

Okay, just checking. Those are the only food items available in the current demo.

This save data was very useful, thank you. I figured out what the bug was pretty fast, and it had to do with world state flags. I appreciate it.