Yeah, currently relying heavily on a tutorial for my main mechanic mostly because I have to build the physics for it from the ground up, I kinda bit off more than I can chew š this is the ātutorialā Iām using https://owlree.blog/posts/simulating-a-rope.html
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Thanks same with you! Just got everything working! Turns out the actual final math wasn't to bad, I just need to tweak a few things and add the ability to interact with / apply forces to other objects, which shouldn't be too hard because I can just treat it the same a sim particle (the stuff that makes up the rope) I will be sure to check out ur game once its out!