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I see what game you're basing it on, hopefully you add more upon it later on.

-Why is her skin like that? Or are those leggings flesh colored for some reason? Because it looks like she has blotchy skin.

-Intro feels a bit odd, why do I go several rooms between getting my first spell and being able to actually use it?

-If you go into the library/castle then all your spells disappear, as well as your beans.

-I didn't even realize there was a quest to get into the graveyard at first since I just run jumped while hugging the fence and managed to jump over it at several points.

-I spamed E a couple times talking to glassesless girl and now my character is frozen. (fixed after enemy found and killed me)

-The spell cast animation adds airtime, so it can be used to jump further. ie I managed to go back to the flipendo area by going to the highest tiled yellow pillar, then jumping and casting to make it to the yellow pillar from which you can jump back up.

-I press E randomly and now I am getting the graveyard gurl dialogue despite being 300 miles away. Probably a continuation of the same bug.

-Loading from checkpoint(pause menu) seems broken and I get an earful of ambient sound like birds and water on a blank screen.

-I can't seem to do the quest since she says the same thing after getting the glasses from inside hogwarts.

-Why can  I open the locked chest twice for beans?

That's about it I guess. Keep up the good work.

(+1)

thanks a lot for the feedback, the airtime jump is an intended feature, I didn't want to straight up mention it because players always feel an "aha!" momment when they discover it's a thing.
- her model right now is rly messed up, I had to redo it and it's missing a new texture, the original was supposed to have flower drawings in her leggings but didn't work very well at low resolution

-the glasses girl quest,  is made to be entirely skippable by several ways (though the fence trick you did was not supposed to work, there are other tricks, and there is no consequence yet for skipping it) basically it was a small example of what you will be able to do in the final game, choose your way to play, use alternative routes, solve quests your way etc.

As for everything else, it's all valuable feedback, and it sucks that the spells don't even work after map load.
Thank you for testing!