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Thanks for playing and for the kind words on the art and audio! You’re totally right about the predictable gameplay loop. We built this from scratch in less than 24 working hours, so we definitely had to lean on some heavy QTEs to make the deadline. Honestly, getting compared to Resident Evil 6 is a massive compliment for a weekend project!

It’s funny you mention the lack of a frightening atmosphere, too—horror is so subjective! You might have breezed through it, but others are actually too afraid to even look at the screen. Thanks for the honest feedback, it really helps us out!