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Maybe I'm wrong but I dont think it's the block itself that's causing the camera to move; it might be due to other collisions that sometimes trigger unintentionally, so maybe that needs to be fixed. That being said it's a great idea and it works pretty well, the visuals are cool too. nice work!

(+1)

For the camera movement I used an Area2D, a script would take me a lot of time in jam that I full dedicate to the room spin. Thank you for the feedback! <3