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Thanks for your feedback! I get your point about the passives, but I really like the idea of the passive upgrades on the wheel. Do you think making the passive upgrades stronger so you need less of them would help? Or making the wheel spin faster so it is less bad when you have to spin? Curious what people think

That's really good thinking. In my opinion I would do both, making them stronger and faster wheel spin. How do you calculate random power on wheel? I saw that arrow is always stopping on center. If you calculate random taking into account the space upgrade/spell take, then I would also divide space of passive upgrades in half

I am actually already cutting the probability of most passives in half compared to spells! The numbers probably still need tweaking, but basically their sizes on the wheel are accurate to the probability. It may help to make them smaller! Thanks for your feedback, very helpful!