Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you for the honest feedback. I appreciate you taking the time to explain what felt wrong.

I understand what you mean about cultivation idle games sometimes having too many systems that do not feel necessary, and I agree that clarity and responsiveness matter a lot. If buying multiple things feels delayed, or if the screen has information that is not easy to understand, that hurts the whole experience.

I’m currently working on a newer version of the game, so this feedback is useful while I review the direction of the project. I don’t want the game to feel like a pile of features just for the sake of having features.

Thanks again for being direct. Feedback like this helps me see what needs attention from the player’s side, not only from the developer side.

— Almogozer1000