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(+1)

I couldn't beat level 8 because I'm too bad. You got a very solid platformer. I noticed that the bullets are a tiny bit slower than the player. So sometimes I almost ran into them from the back. The static killzone thingies could do a little less damage in my opinion. 

Thanks for the kind words.

When developing this, I took inspiration from Super Meat Boy. Because of that, it felt to me like the mere fact that the game has health instead of instant death was already a bit too casual.