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(+1)

This was really cool! The movement felt really nice, it was at a good speed and the acceleration/deceleration was tuned just right imo. I think the biggest problem I had was that the shooting felt a little bit off, the main reason why probably being that reloading takes a very long time. With how often you have to do so, it kinda makes it feel like most of the game is waiting around until I can shoot again, and I'd rather just be able to shoot more often. You can always tweak other things to make the game harder if you feel shortening it would make it too easy. I also would have liked a special sound for when you try to shoot with an empty cylinder, as well as some UI indicator to show how many shots you have left, as I was a little confused at first why I couldn't shoot anymore until I thought to try reloading with R. Maybe it would be nice too if trying to shoot with an empty cylinder just automatically started the reload, that's a pretty common quality of life thing in games. Also, I don't know if there's any input buffering on the shooting, but it didn't feel like it, and that would help with the feel quite a bit too. As a composer and an audio nerd, I loved the music and the sound design, the tone was perfect for the game. The art was fantastic too! Great job :)