Fun game. The movement was tricky to get a hang of, but in a fun way. It seems like the enemies had more velocity the further away they were from you, which meant that they could slam into me so hard that I flew across the map. This might have been intentional, but I found it frustrating on the ring level. I would have liked a death animation, since when falling off the platforms it was a bit to sudden to return to the start of the level, since for me it was hard to understand exactly how far off I could hang before I fell.