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Wow ! for a foddian game, the controls were extremely nice! the variable jump height is PERFECT for how the game functions, the respawn mechanic is at the same time my saviour and my biggest enemy, but the difficulty is brutal! I have gotten pretty far I'd say, but once I fell to nearly the start of the game, I had to call it quits due to time spent. the sprint was very useful too, but the one thing that has annoyed me (and i dont think is intended to) is the fact that when I land on an angled surface the character will, naturally, tend to wobble around, and due to the fact that the controls seem to be connected to my angle, if I land on a platform, but my character leans a little too far in the back, will cycle right off of it! I don't know if there is any way for you guys to get around this with the current control scheme. Regardless, I had a lot of fun!

(+1)

Yeah the difficultly is very hard. We're thinking of adding more spots where if you fall, you don't go all the way back to the beginning. The character cycles in the direction you're leaning in even if you've just landed from a jump so the best way to stop this is to lean the opposite way or upright when you're mid-air so you don't pedal off the edge when you land. The controls take a bit of getting used to but it's certainly doable. Thanks for playing!