Fun spinning top game! Controlling the spinner blade felt intuitive. It physically makes no sense that you come into a complete stop when you charge but it doesn't really matter since it works really well for the gameplay here.
You will be more vulnerable charging up but you can also come to a stop rapidly by starting a charge.
Hitting an enemy with the charge is satisfying!
I think there's a slight missed opportunity in not involving the play area like actual beyblade competitions do.
However refining the feel of just fighting in an open area like this makes a lot of sense for a jam game.
Upgrading was fun but I wish I could see my own stats and/or upgrades somehow. I sometimes forgot what I picked.
Maybe even show some enemy stats when you hover their blade in the enemy portrait screen.
I wish there was a fullscreen option. Pretty sure that would've just needed one box checked in the itch page settings. (Since your canvas settings seemed to be correctly scaling even if I zoomed in the web page)
The game took me quite a few attempts to beat it but I did it!
The character art was stunning and fit the vibe of the game perfectly. The actual gameplay looks great too even if some of the play area pixels flickered / moved around when the camera moved.
I wish some of that art effort went into the menu screen and the win screen. They look quite low effort in comparison and don't even use the same pixel font as the rpm display in-game.
I had a bug on one attempt where I managed to get knocked out of bounds and sadly lose because of it:
The music is great! Gets me hyped up as if I'm the main character in a sports animes' tournament arc!
SFX serve their purpose really well too 😁
Overall a really fun game with just a few minor issues 😄
Viewing post in Rippers jam comments
Thanks for playing and taking the time to write this! Yea, unfortunately we ran out of time and a lot of the things you mention (showing own/enemy stats and upgrades, main menu and credits screen polish, out of bounds bug) we weren't able to get around to. I'm glad you had fun with the game and were able to beat it (I may have made it a bit too difficult lol). Also I agree, we had great composers and the music is one of my favorite parts of the game. I appreciate the in depth feedback!