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(+1)

Really nice artistic style! I like the logo a lot, too. For some reason, I could not beat the first guy, my reach was too short and I kept getting clipped by his sword. But when I stood completely still on respawn, I beat him? Haha The rest were pretty straightforward once I realized there were puzzles. I could see this becoming a nice game with more polish! Maybe adding a way to change the direction of your swing, without having to hit something, would be a good addition.

(+1)

Thanks for playing!

The Knight is pretty tricky at times, but also has a glitch involving clashing the sword multiple times. A fix will be released with version 1.1 (sometime after the jam voting period).

Being able to change the sword direction manually is a cool idea!