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okayray

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A member registered 10 days ago · View creator page →

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 Proves how a great idea makes everything fall spin into place. Lovely game!

Good concept for the "spin to win" theme. This game gets challenging as you advance in rounds! Would be nice to have some audio feedback on correct / incorrect matches.

I really fun idea with the lighthouse taking on waves of enemy ships. I enjoyed being able to change the spin speed depending on what I'm doing (laser = spin super fast, otherwise a slower, steady pace). I do think the aim line being a bit thicker / more pronounced would be nice, as I lost it fairly often against the sea. 

Quick, simple, twister fun! Easy to start playing and understand what's going on. Ending cutscene once you pick up everything on the island is a cute touch. Camera at the beginning of the game feels a bit tight, but becomes better as you grow in power!

Extremely charming visuals, love the storybook, hand-drawn vibe. Like others have mentioned, only major down-side is related to store (readability of text, no listed prices, etc). As an idle game, would be fun to see an expansion of items become available through progression, which help you make more bread and thus save the world!

I knew the moment I stepped into the ballroom that I was the prettiest princess in all the land. But my prince charming, who was rooms away, was being kept from me by hordes of princesses who wished they were as pretty as I. So, I majestically, elegantly, and princess-ly spun my way through the castle. They all tried to get in my way, clawing at me, trying to prevent what is true love. But I had none of it. I jumped, I spun, and I moved as if I had become one with a mythical unicorn. And soon enough I saw him, my prince, awaiting for me on his throne with a rose. A fairy tale ending for such a pretty princess, which is me.

I knew the moment I stepped into the ballroom that I was the prettiest princess in all the land. But my prince charming, who was rooms away, was being kept from me by hordes of princesses who wished they were as pretty as I. So, I majestically, elegantly, and princess-ly spun my way through the castle. They all tried to get in my way, clawing at me, trying to prevent what is true love. But I had none of it. I jumped, I spun, and I moved as if I had become one with a mythical unicorn. And soon enough I saw him, my prince, awaiting for me on his throne with a rose. A fairy tale ending for such a pretty princess, which is me.

Very nice game and good visuals! Watching the throw happen is so satisfying, but I at least struggled with nailing the aim consistently. For me, I think it's because it's hard to keep track of the ball/cube when it's spinning on the wheel. Maybe if it spun a tiny bit slower, it would be more legible?

I. AM. THE. MIGHTIEST. HONSE!

Overall, fun! Wish once the wheel started moving around the screen, it wasn't blocked by the store UI descriptions, as I played with my mouse hovering over that section most of the time.

Would be fun to see what your score is for the final round, before the endgame cutoff is met. I know I blasted through it, even though I hadn't grabbed all the upgrades yet haha

Pausing the game is definitely required to stay on top of the laundry loads! Super pleasing to play, but tough. The timers on the washing machine being a radial timer / wipe would have been a cool way to maybe keep with the "spin to win" theme a bit more.

I see that the game was submitted to multiple game jams, so only commenting for the one related to JuniperDev's Very Serious Game Jam. Not sure how the game embodies the spin to win mechanic, also could not hear anything / visuals were quite dark. Good start to a bullet hell though!

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Cute and easy to get into. Plus, game features a long doggo! :)

Got him dressed at least once! Goblin model is incredible. Maybe wish there was a way to keep going in a round, even if you miss your shot. Perhaps an accuracy percentage or # of shots used to get him fully dressed as a score to compete against.

Spinning wheel / luck-based mechanic is a great idea! Wish there was a bit more going on, like player feedback, to better understand what's happening during the rounds. Good bones to what could be an interesting game!

Super impressed with the amount of cutscenes you were able to create during the jam! Unique idea with the spinning causing you to become more dizzy/invert controls during the race. The camera angle did make me feel a bit motion sick for some reason, but perhaps that was just sympathy pains for my poor character haha

A cute set of mini games with charming visuals! The boss goon required some very serious mouse spam to take down.