Proves how a great idea makes everything fall spin into place. Lovely game!
okayray
Creator of
Recent community posts
I really fun idea with the lighthouse taking on waves of enemy ships. I enjoyed being able to change the spin speed depending on what I'm doing (laser = spin super fast, otherwise a slower, steady pace). I do think the aim line being a bit thicker / more pronounced would be nice, as I lost it fairly often against the sea.
Extremely charming visuals, love the storybook, hand-drawn vibe. Like others have mentioned, only major down-side is related to store (readability of text, no listed prices, etc). As an idle game, would be fun to see an expansion of items become available through progression, which help you make more bread and thus save the world!
I knew the moment I stepped into the ballroom that I was the prettiest princess in all the land. But my prince charming, who was rooms away, was being kept from me by hordes of princesses who wished they were as pretty as I. So, I majestically, elegantly, and princess-ly spun my way through the castle. They all tried to get in my way, clawing at me, trying to prevent what is true love. But I had none of it. I jumped, I spun, and I moved as if I had become one with a mythical unicorn. And soon enough I saw him, my prince, awaiting for me on his throne with a rose. A fairy tale ending for such a pretty princess, which is me.
I knew the moment I stepped into the ballroom that I was the prettiest princess in all the land. But my prince charming, who was rooms away, was being kept from me by hordes of princesses who wished they were as pretty as I. So, I majestically, elegantly, and princess-ly spun my way through the castle. They all tried to get in my way, clawing at me, trying to prevent what is true love. But I had none of it. I jumped, I spun, and I moved as if I had become one with a mythical unicorn. And soon enough I saw him, my prince, awaiting for me on his throne with a rose. A fairy tale ending for such a pretty princess, which is me.
Very nice game and good visuals! Watching the throw happen is so satisfying, but I at least struggled with nailing the aim consistently. For me, I think it's because it's hard to keep track of the ball/cube when it's spinning on the wheel. Maybe if it spun a tiny bit slower, it would be more legible?
Super impressed with the amount of cutscenes you were able to create during the jam! Unique idea with the spinning causing you to become more dizzy/invert controls during the race. The camera angle did make me feel a bit motion sick for some reason, but perhaps that was just sympathy pains for my poor character haha
