Thanks for the feedback! I tried to make the inputs fairly flexible (like for most of them, as long as the input includes a certain word like paper, book, etc it works) but yeah, you can't always predict what words people will use, so I'm trying to go for a more point-and-click style. As for dying for going to the past too often, it can be avoided as long as one visits the windmill often enough! I tried to hint at that when you visit the past and Ferris' note says his childhood memories with the tulips helped ease his mind. You can say it's there for lore reasons rather than tension-building I suppose? I definitely plan to explore the side-effects and why they happen more in upcoming parts.