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(+3)

This is a really polished game for seven days - and having such a large team definitely helped with that. The minigames are fun, with the only one that felt a pain being the spin-the-bottle one.

The content is awesome, with each level ramping up, and even having a Boss fight at the end? Stellar work. I couldn't quite get a hold of the character controls, but I still managed to fling my way about enough to make it to the end without failing - all in all, it was a great experience.

The gameplay rocked, the sound design was on point, the visuals were delightfully colourful and funny. I think the only thing I wished that was different was there was more of it!

Silliness wins again.

Thank you. We are glad you enjoyed the game. I am glad that movement is a bit challenging and fun to get used to. if it was easy, you probably wouldn't have spent as much time playing the game or having fun. But just a tip: don't hold the power for too long. you need to use shorter bursts to get to where you want. The learning curve is half the fun and charm of the game in my opinion. Thanks once again for playing our game. I hope you play it a few more times to get better at it. Maybe a high score counter could compel people to revisit and replay the game more.