Why is there no ability to simply close the inventory and return to where you were? The functionality to close a menu you opened should exist in all games.
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Yeah, you’re right. I worded that badly. The issue is that closing the menu should return you to the same dialogue state, not that the menu can’t be opened. That’s what I’ve fixed for the next version.
For clarity, I don’t personally write all of the code, but I do test the game and write the dialogue/content myself.