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(1 edit)

Pretty cool game! I see you've worked on patches to address the most pressing concerns, so congrats there! If I could give a little more feedback, I think the hitbox/click size of the number buttons should actually be larger than the visual. As mentioned in another comment, it's a tad frustrating when you click the number and you think you clicked it, but in reality it doesn't register. I think giving some leeway with those inputs would help exponentially! This is a similar idea in other genres, like platformers! In platformers, any spikes should probably have a smaller hitbox than the actual visual to make the game feel more fair. And same with coyote time too, giving the player a bit of forgiveness for messing up their inputs by just a few frames. I bet you could apply the same design principles here to improve your game!

Overall, really neat concept and definitely room for expanding on it! Congrats again!

Thanks for playing  and for the feedback. Will definitely look at increasing the hitbox click size :)