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Similar to BonnChan, but caught early in NPC Memories before it makes its way into dialog.

So, I started a new game and talked to Oriana for a little bit, talked to Celandine and Oriana together for a very short conversation. I looked into the NPC Memories and Celandine had a ridiculously long memory in her "ThingsThatHappened" section of the overheard conversation between Oriana and Player Character. Literally 427 words long/510 tokens of her just repeating the same thing over and over again, from simply overhearing a conversation before I've even talked to the NPC.

Happened on Gemma 4 sparse, locally, on Windows.

Are you using the QAT version?

Embarrassingly I thought I was, but I seem to have literally forgotten to change over to 1.7.2c and was still using 1.7.2b. Sorry for the false alarm.