This game was really charming. I enjoyed the art style and little objectives a lot. Jupiter spinning the hamster wheel was adorable. Gameplay wise a proper tutorial would go a long way though, it takes a second to figure out what to do in the ship. It’d also be nice if the collision for the sliding doors would disable a little quicker, it’s easy to bump into them and walk off into the sides.
The game was also exported in Debug mode and not Release mode, which sacrifices a decent bit of performance (with a 2D game like this though it’s not too noticeable). It’d also go a long way to export a Linux version if going download only in a game jam. A lot more game devs are using Linux these days. In my experience Windows/Linux have good parity when it comes to Godot.