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(+1)

Interesting ideas! In the initial concept, I did have plans to add a 'population' count to each planet that gradually increased over time to keep early-game planets relevant and provide a secondary objective, but I had to omit the idea for time. 

(+1)

I can totally sympathise with having to cut the feature - week long jams like these always lull me into a false sense of security with how chill they are compared to 2/4 day jams...