There were a lot smaller issues I ran into, that compounded to make the game a bit rough.
- Jumping while upside down was very strange. it applied significantly more force than jumping while right side up
- The camera snapping to highlight the goal and button in level 1/2 felt very jarring, thought it was a bug at first. Playing level 2 again, i think it might be bugged? as it got stuck and wouldnt return back to the original view.
- I kept getting flash banged in level 4 by a large purple gdevelop logo that covered up my player
- The blocks acted strangely, running on top of them would move them around and I kept clipping into them.
- Since rotation only has 2 states, it might be better if its just on a single key instead of 2. I kept pressing R expecting it to act as a toggle.
- There are a few “death” pits that the player can fall through, but they dont reset the level. It got a bit confusing on whether i was dead or just somewhere off screen. Also spaces off screen where I can get soft-locked where its not clear on what exactly is going on.