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I love the style and music, but needs a bit clarity with the speed up, it took me a bit to notice how to use the walls for speeding up, since i thought they would have done the opposite, also i noticed the direction arrow of the shadow on the last level so i’d recommend to maybe put it as a UI element. But overall enjoyed it once i got the hang of it

(+1)

Yeah I hope to make a more in-depth tutorial going over the movement and it's unique physics sometime after the jam uploads re-open.  

The idea for the arrow was that I wanted a way to declutter the UI by making a more diagetic UI element. I feel that the shadow being under the player lets you keep your eyes on the gameplay while also still knowing what exact direction you're moving in. However this comment helped me realize it's a bit subtle at times, so I added an option to resize it to a new Assist Menu I'm working on!

Thanks so much for playing and I'm really glad you still enjoyed it!