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(+1)

Game completed and successfully enraged!  I was frustrated by the difficulty of the game, but I can also tell a decent amount of care went into the design of the player controller to allow for complicated and seemingly impossible navigation.   After playing for a little bit I got the hang of "climbing "  and pausing your rotation in the air to set up the next contact point.  Tricky, and I am very glad you left some ground under the final ascent.  Good level design, and good job with the player controller.  
(also I did win, but part of your win condition is that player control is shut off... and as I was 1/2 off the platform I just sorta fell as seen in the screenshot )