Game completed and successfully enraged! I was frustrated by the difficulty of the game, but I can also tell a decent amount of care went into the design of the player controller to allow for complicated and seemingly impossible navigation. After playing for a little bit I got the hang of "climbing " and pausing your rotation in the air to set up the next contact point. Tricky, and I am very glad you left some ground under the final ascent. Good level design, and good job with the player controller.
(also I did win, but part of your win condition is that player control is shut off... and as I was 1/2 off the platform I just sorta fell as seen in the screenshot )