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Best looking game I have played so far for sure!  The amount of polish in the game's menus and models is nothing short of extraordinary.  I also ran into the bug another comment pointed out where spamming the spacebar after a round ends messes up the next round.  As much as I love the narration, I wanted to see if I could skip the intro dialogue.  Another minor issue is that the game does save my high score on exit (a respectable 14.3m), but the audio settings are reset after quitting to desktop.

Compared to something like Jeopardy!, it was nice to know almost all the answers for once (I loved the Rickroll question especially).  The power-ups were also pretty neat, but I didn't get to use them much.  My main criticism is that it's not super obvious how the furniture will fall.  For example, the stuffed animal bounced off my stack, almost assuredly leading to a game over, but it just didn't bounce again and rested perfectly on the blender.  Similarly, a tilted, mostly horizontal fridge should probably make my skinny tower lean more, but it plops down perfectly fine on a small TV.  Especially for something like the painting, I am very curious to know how the physics are handled for everything.

Incredible work overall!