Omg, if the pace would've been quicker and enemies more relentless, it would've been very close to risk of rain! Which is a huge compliment, that game is amazing. Would love to see more chaos, faster gameplay, more weapons and exciting enemy types. Great job, you really have something here on your hands and I hope you will keep working on it!!
Viewing post in ROGUE SPIRAL jam comments
I ran out of time near the end of the jam and wasn't able to add complicated items, but that was the plan. I don't think I will continue working on this project in this form because I made a lot of what I would consider bad compromises on code quality in order to finish in time. I am planning to make a Risk of Rain like in the future though. Thank you for the kind words.