The artwork was gorgeous and the sound design was wonderful! However, I have a few critiques. Movement did not feel good; the character felt clunky to control and the platform edges felt very slippery (not helped by the character moving backwards every time they reversed direction). The hitboxes felt too punishing. Level design felt off as well; there was several instances in game where I was simply waiting for a very long moving platform to come back.
Beautiful game though! I'd love to come back after the jam and see how it develops with the feedback you're getting.
Also, kudos for managing such a large team on this project! I have no idea how I'd coordinate three programmers and as many artists and still have a unified style! Really well done on that front!