Looks very pretty! I love the cel-shaded art style.
Unstable Orbit
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The artwork was gorgeous and the sound design was wonderful! However, I have a few critiques. Movement did not feel good; the character felt clunky to control and the platform edges felt very slippery (not helped by the character moving backwards every time they reversed direction). The hitboxes felt too punishing. Level design felt off as well; there was several instances in game where I was simply waiting for a very long moving platform to come back.
Beautiful game though! I'd love to come back after the jam and see how it develops with the feedback you're getting.
Also, kudos for managing such a large team on this project! I have no idea how I'd coordinate three programmers and as many artists and still have a unified style! Really well done on that front!
Did i not reply?! Sorry about that! I honestly thought we'd lose to your game the first time i saw the screenshot. I still adore the sprites and level design of Star Piece Steam (except that spot with the pit trap! J/K)
So I signed my team up for the Juniper Dev jam. I was disappointed not to see your team there but I suppose some rest was in order after that last one.
See you around!
That was a lot of fun! It took me a minute to figure out the delivery packages. Really enjoyable game! Loved the visuals, enjoyed the gameplay. Not sure how I felt about the upgrade system or the combat, but dealing with a hostile work environment while still fulfilling the needs of our customers was spot on =D





