And so Pangbot wept, for there were no more cogs to achieve. This was a fantastic concept and I'd love to see this sort of thing being more common in future jams. For the game itself, it seemed to add a lot of RAM usage as the number of cogs grew (even when there weren't any on the field), which was a shame, but all it meant was I had to close and re-open it a lot as I was getting the last few cogs. Some ways of sorting/filtering the list (by earned/unearned, sorted by time of achievement...) would have been nice but overall I loved the idea and I'm so glad I got to rate so many great games because of it! :D
Metagame cog 22/126 on completion, 126/126 now.