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(1 edit)

I genuinely really liked the game loop and the resource management part of the game this is one of the longest games I played.

reminiscent to those flash restaurant sim games it could as well be one, the art style fit the aesthetic and game-feel so nothing felt like it stood out in a bad way.

The spinning meter feels a bit rigid and I am pretty sure its bugged so that it rests each time you press space bar instead of incrementing the value, there was also a bug that didnt let me pick up any item but it wasnt that persistent.

Overall fun resource management game.