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(1 edit) (+1)

Very cute, loved the art!

Can't say I have played this sort of game before, but I'm sure it is a prime example of the genre. Only slight issue I had was I failed the first "type" of minigame each time due to not knowing what it was expecting me to do. Which I suppose taught me how to do it for the next times it came up, but locks you out of the perfect ending on your first run. Maybe that is intended and normal for this type of game? I have no idea, but apart from the areas that I assume you just ran out of time for (the poor uncoloured souls) it's really the only thing I picked up on as being off.

Wheel done! All ROUND great effort.

thankfully the only thing that determines the endings are the email games. You get the regular/true ending as long as you get at least one of the options right on either email minigame. The other minigames only really determine the dialogue that follows. We really wanted to get a cheat system and save system working but it all broke before we submitted :/. As for the side characters, it was definitely a risky maneuver but we felt it'd be really silly to keep them funny looking. Especially to emphasize Stella as the MC's main focus. I do agree that if we fully flesh this out after the jam that it'd be nice to clean them up. Maybe have a toggle for silly and serious mode. I'd also like to implement an in game tutorial. Thank you for trying our game! We appreciate the feedback and glad you liked it!